Coding and math without a screen!
The child builds a program from tokens on the control board, and the robot runs it: mazes for the younger ones, geometric shapes on paper for the older ones.
Ages 4 to 10+
Two levels - one device
From a maze at four to a spiral at ten. One purchase, the whole of primary school.
Logic, Numbers
Ages 4–7
- Mazes, sequences, debugging
- Logical step 15 cm (adjustable), 90° turns
Mathematics, Coding
Ages 7–10+
- Arithmetic, geometry, marker drawing
- Precise distances and angles of any value
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Tangible, beautiful, real.
PrimaSTEM Made in Cannes, France